An override action is the action to Jump/move to when a currently active sequence is retriggered ( eg sensor detection)
The currently active action defines which action to jump to on a retrigger
In a typical occupancy sequence, such as
Action 0- Delay 0secs, Recall MAX
Action 1 - Delay 30mins, Recall MIN
Action 2 - Delay 5 mins, OFF
We would define the override actions as follows
Action 0- Delays 0secs, Recall Max – Override to Action 0 or 255
Action 1 – Delay 30mins, Recall Min – Override to Action 1
Action 2 – Delay 5 mins, OFF – Override to Action 0
Action 0 has an override which will either restart the entire sequence (0) or do nothing (255). As this action has a zero delay, it is instantaneous and therefore will not be overridden.
Action 1 is the main occupancy countdown. Each time the sequence is retriggered the action will begin counting down the 30 mins prior to recalling minimum.
Action 2 is the sensor warning and if the sequence is retriggered while at Action 2, the sequence will jump back to Action 0 and issue a recall max.